Miniguns no longer have modcol's on their object template as a result, so they will not spawn with any caliber swap mods. Fix Minigun from Concord Museum Roof not giving correct ammo.
ammo crafting (will be separate mod page) - based on actual handloading, not just bits of junk shoved together Here I will try to list my current works in progress (no particular order) Weapon Animations by Chad509 for the PPK and the Nuka World AK Optional ESP available on Valdacil's Item Sorting page for compatibility sans-WSE2 Remington 870 Shotgun by Covadonga, Wardaddy and myselfĪ collection of Eagles Reloaded by sheyferalĪll the guns by skibadaa: Mk22 HMG, IF-54 Battle Rifle, WH77 LSW, IF88 Shotgun.
Mods that use New Calibers: (either as standard or optional download) Weapons of Fate Patch and WM Chinese Assault Rifle patch by ShawnPhillips
Official New Calibers Patches (for everything else) - please make any patch requests here. The gun will be intact except for any swapped caliber. Don't worry I added one to my game, made the change and loaded it just fine. For those upgrading (prior to v3.06), you will lose any pipe bolt-action caliber mods you may have (as they now use the same item as the hunting rifle and those mods no longer esxist). For newcomers there are no concerns, just put into data file manually or use NMM, doesn't matter. It also adds a two new guns from re-purposed vanilla assets. Misc mod items will be in a separate plugin due to possible lack of realism transferring a mod from one kind of gun to a different one (coming soon)
See the section called "weapon mods" for the full list! For example, the ma_9Pistol is intended for 9mm handguns to use. In addition it adds a bunch more keywords and mods intended to be used by custom weapons. It also uses a set of new keywords to do this so simply adding the proper ma_ to a custom weapon (along with the attach point from AWCKR) gives it the full set of mods to access. It adds a large selection of mods for the vanilla firearms. New Calibers also is a weapon mod database. It adds a large amount of new types of ammo to the game, everything from the humble 9mm Luger to the large. New Calibers is primarily an ammunition database of sorts. NOTE: If you have the Lever Action Reload Fix check the files section for a patch WM Chinese Assualt Rifle New Calibers Patch
Vlad's R91 Nonreplacer New Calibers Patch Unofficial New Calibers Patches By ShaquilleWang Survival Ammo Quartered Weight Patch for Weaponsmith Extended 2 Russian Recon Pack - Ammo Re-chamber (Requires New Calibers) Realistic Ballistics New Calibers (WOF and New Calibers Merge) Rangemaster New Calibers Patch (For the old Rangemaster mod) Patch_NewCaliber2ValdacilsItemSorting-Ammo New Calibers' PSL Expansion - See Through Scope Support and SVDish Magazines New Calibers Patch for WastelandMelody's Service Rifle and SREP New Calibers patch for Springfield Armory M1A New Calibers Patch for Service Rifle by DeadPool2099 New Calibers patch for SCAR Mk17-Mk20 Project New Calibers Patch for Russian Assault Pack New Calibers Patch for Glock 19x with Personal Rebalance I dare you to run this patch without this. New Calibers and Tier-3 Automatic Receivers Patch for Heckler und Koch - MP5 Complex Modern Firearms 2.6.7 New Calibers Patch and Vanilla Weapon Rebalance
MasterLix's Overhaul for Advanced Modding (MOFAM) LSW Assault Rifle Replacer with New Calibers BETA JSRS Sound Mod Patch for Weaponsmith Extended 2
Izhmash SV-98 Sniper Rifle New Calibers Patch (After all this Patcher was made for it)Įff's Weaponsmith Extended Integration Patch - M60 Light MachinegunĮff's Weaponsmith Extended Integration Patch - The Sturmgewehr 44 - StG 44įN Five-seveN conversion to New Calibers 5.7x28mmįN P90 - 5.7x28mm Re-Chamber (Requires New Calibers) 12.7mm New Calibers Patch for DeadPool2099 and M圜art WeaponsĪmmo Craft - New Calibers reduced materialsīetter Locational Damage - New Calibers - Weapons of Fate - Compatibility Patch